Raw recording in. Finished edit out.
Skip the hours of cutting, captioning and sound work. The first edit you make runs in one pass.
You save time twice.
Save time building that system
There is no guarantee you're going to build it and it takes a lot of iterations to build. I've been building it since summer.
Save time by running your first edit
Transcript, cut, privacy blur, motion, sound, chapters and shorts run in one pass.
One folder. Fully flexible.
They can build their own stuff.
Select different templates
Pick one look per video: hook, chapters, animation, layout, transitions, captions, thumbnail, sound.
Make your agent a sound designer
One music track arranged to the story, an effects line, the bed ducked under your voice, loudness checked.
Animated characters
For the animated characters there is going to be a prompt for that.
A neutral cast ships as the default.
What is in the folder.
The editThe run order, 18 stage files, lane briefs, scripts and gates.Sound designerYour agent as the sound designer.Templates80 styles across hook, chapters, animation, layout, transitions, covers, captions, thumbnail and sound, plus presets.Animated castThe neutral cast, 55 sprites, with the prompt to draw your own.OnboardingA short survey, fallbacks for missing services, and a plan you approve before the first edit.Resolve toolingDaVinci Resolve automation and its command line tool.One commandStart with vae: it links the folder to your agent, checks your setup and picks templates.
What you need
- It requires DaVinci Resolve Studio.
- The paid Studio version: the free one has no scripting
- An agent: Claude Code, GPT-6 Astra, Opus 5.5 or Fable
- A GitHub account: you receive the folder as a private repo invite
- A Mac with Apple Silicon, an ElevenLabs key, Python, FFmpeg and Node
- Other video editors: we can also make support for other video editors.
One folder: the skills, scripts, templates and the sound designer. Delivered as access to a private GitHub repo, so you get every update.



